Widge's Top One Tip For Serious Bloggers Who Need Inspiration
Posted on 01.13.08 by Widge @ 1:11 am

Yes, this is going to be the shortest list ever: ever time I turn around I see bloggers who blog about blogging blogging about ways to come up with things to blog about. They write these as though serious trying-to-go-pro articles really need them. And I'm sick to damn death of them. So.

Here's my one tip for people who need these articles: you're either not cut out to be a serious ("serious" defined however you like) blogger or you're not blogging about stuff you're passionate about. You're trying to talk about the wrong stuff.

If you're passionate about something, you'll never run out of things to say about it. Unless it's the most narrow subject matter ever. The mating habits of naked mole rats, for example. I could probably not write about that subject for more than a few days. But then again, I'm not passionate about naked mole rats. The naked mole rat expert from Fast, Cheap… could probably blog his ass off about them, though.

I mean seriously: I have a huge backlog of posts I want to do for Needcoffee that aren't done for lack of time. Because I'm passionate about pop culture, which might be sad, but blogging brings out the sad damn-i-need-a-life in all of us.

If you're blogging just for you–which is basically what I do on here–then yeah, blog whenever the mood strikes you. But if you're really trying to do Something ("Something" defined however you like) with your blog and you're getting writer's block, well…other folks might try and dress it up and make you feel good, but I'll give it to you straight. Either take a long, hard look at your tactics and change them up, or just face up to the fact that it's a hobby.

Filed under: Free Ideas
Comments: 2 Comments


The Importance (or not) of Location
Posted on 03.09.07 by Widge @ 1:02 am

Something Ken Hite was writing about here got me thinking.

While I think there's something to be said for grounding a story in an actual location, so you can get the feel of a real place, he referred to the "no-place" of Poe–and that struck a chord with me.

Reason being is that I've always had it as part of my setup that the location the story was taking place was not really something to be considered much. It's obvious that Mystics takes place in the southern United States. Overkill is set in the same community (which fewer people have caught on to that I would have suspected–there's a bunch of links between various stories that people haven't caught yet).

None of my other stories jump out at me about being distinct about their location. This is by design. If you pay attention to the clues I give about the geographical location of Macomber County, it becomes patently clear that if you're looking at a map of the United States, there's no place where Macomber County could be that would match up with all the clues. I think there's three or four specific things, mentioned in passing, and I picked them specifically to make that happen.

The reason it's important to me, I think, that the location remain ambiguous is that I don't want it to be important. While some of the subject matter of Mystics makes it relevant specifically to the southern U.S., I want it to be relevant everywhere as well. So I try to keep it being grounded some place and instead want it to be potentially next door to you, wherever you are.

Filed under: General BS
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Happy Birthday Ray Bradbury
Posted on 08.22.06 by Widge @ 1:42 pm

Rox of Spaz-House points out that today is Uncle Ray's birthday. The majority of my short fiction I owe to him and this book. There are few things I can say about writing with certainty that I think are universal, and one of them is this: I haven't met the writer who I think couldn't benefit from Ray's wisdom in Zen in the Art.

This shmoe wishes him all the best. I owe him much.

Filed under: General BS
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Even Simpler Things You Can Do Right Now to Jumpstart Your Writing Efforts
Posted on 05.31.06 by Widge @ 3:32 pm

This is in response to the string of "How can I get off my ass and write" threads I've seen on message boards recently. This is not difficult, people. I am just a mere shmoe, so if I can write and get things done, anyone can.

As an example here's Jeffrey Yamaguchi's "Simple Things You Can Do Right Now to Jumpstart Your Writing Projects," the straw that broke the camel's back. What follows is in all due respect to Jeffrey and I promise I'm not trying to be an asshole. I'm just going to level with you and try and wake your ass up. Because if you're trawling the Net looking for "inspiration" to "get you writing," then you need to wake up.

Please note that this article makes the assumption that you're trying to write your own stuff and not what someone else wants you to. This is for fiction and poetry writers only, really. And I'd like to point out that these are strictly my opinions, and as always, I urge you to go out and form the same opinions on your own.

Okay.

1) Most importantly of all: What is your goal? Are you writing because you have something to say? Because you want to be read? Or because you want to publish a book and make a lot of money? Here's the truth of it: if you're getting into writing to become filthy rich, take the energy you would have put towards the great [insert nationality here] novel and just work harder at your day job to get a raise. I'm not saying it won't ever happen, but your chances of becoming the next Dan Brown or Stephen King or J.K. Rowling is roughly equivalent to your chances of being run down in the streets of Mexico City by a polar bear driving a 1973 AMC Gremlin. Your chances of actually being able to live off of what you write–making the assumption that you want to write what you want to write and don't feel like being beholden to someone else or conforming to someone else's editorial whims–is roughly the same, but it's a John Deere tractor instead of the Gremlin. Don't count on it, is what I'm saying. If you're one of those types who decides, "Well, I'll try for a year and see how it goes," save yourself a year of frustration. Quit now. I used to tell the folks in my band that Soundgarden was a ten year overnight success and if we weren't willing to just go until we made it or died trying, we should just forget it. Unless you're prepared to labor in obscurity for little to no pay and die with nobody knowing your name, seriously, save yourself the aggravation. If the work is what makes you happy and is the reason you're in this game, then play on. Otherwise, take your ball and go home.

2) Decide to Write. Jeffrey's post is right in one major regard. Quit talking about writing and actually write. You have to make the decision to write. This is the hardest part of what you will do. Honestly. Staring at a white space and filling it–sounds easy, but it's not. Just like we do with any really hard work (especially the type we're not getting paid for on a regular basis), our first inclination is to avoid writing. It's a pain in the ass (sometimes literally) to sit, alone, and just write. It's like exercising. Marathon runners are enjoying themselves when they're running a marathon. When they're training, though, or just getting started, they would rather somebody shoot them in the head and put them out of their misery. It's no fun building up the muscles, it's only fun when you get to use them later on. So just decide: are you going to write? or not? Do you feel like watching TV instead? Then you've decided to go enjoy someone else's story instead of making your own. Would you rather play a video game? Then you've decided to immerse yourself in someone else's world instead of making your own. Decide. And then, the most important part: own your decision. If you find you're deciding to play video games or go play teeball or chase chupacabras with a paintball gun instead of writing–and you're doing this on a regular basis–you need to face facts: chances are you're not a writer. Sorry.

3) Writing Groups Are Good If You're Just Getting Started. But your mileage may vary. If you can find a group of talented, motivated folks who can form a support system to kick you in the ass when you need it, great. But those are a rarity. Same thing with writing classes. I took my fair share of writing classes and I learned precious little from the critiques that I received. If you're really aching to "have a theme to write for next week," I'm sure there's a Yahoo Group or something that doesn't cost anything that will do you just as well. Or spend that tuition money instead on a copy of Zen and the Art of Writing. Ray Bradbury's book is the best book on writing there is and it's more than any class could teach you. If you need ideas for what to write about, Uncle Ray can bail your ass out. I wouldn't have the short stories in my anthology that I do without this. If you don't have one, buy one. Then read it until it falls apart on you.

4) Literary Magazines and Journals Can Go to Hell. I don't know if anyone informed you, but this is 2006. Why in the world would you go out looking for somebody to publish your stuff for you? After all, if any shmoe can publish a list of how to write better, then you can certainly publish your own damn short story. Are you looking to get paid? Really? Have you seen what magazines pay, for the most part? They pay in copies. Some pay a little. A very few pay well, but unless you're already a name, they don't want you. So what do you want to do–write a story, then spend the next twelve months sending it off places and spending postage to beg for permission to get published in a magazine that either doesn't pay or pays very little? Or do you want to write a story, hit the Publish key in Wordpress, and get it online, then go on to write your next story? And the next? And the next? Again, see Item #1. Why are you here? If you want your stuff to be read, then publish it yourself. Again, go look at a calendar, people.

5) Contests? Give Me a Break. Take all the postage and entry fees you would have used on contests and use that for Lotto tickets. Honestly, it's a better use of your time and money. If you don't recognize the name of the contest, neither will anyone else when you brag about it. So save it.

6) Regular Book Publishers. This is worse than going to a magazine to ask permission. These people don't want you unless they can market you–and why should they? Unless you're talking about a really niche type of house, they want something where they can maximize bang for buck. About the only use I can see for these folks is if you're trying to ride a particular wave, that is: for example, I can't tell you how many DaVinci Code knockoffs I've seen. Just like the Harry Potter knockoffs that preceded them. But if you're writing your own stuff and not following a particular trend, and you don't write anything that can be summed up easily in a sentence and in turn marketed to a specific demographic, you're screwed. Sorry. You send in fifty pages and a synopsis and wait probably for a minimum of six months. That's six months that you can't do shit with your own book while waiting for some guy to dig through the slush pile and find it and then maybe read it. I had one submission returned to me after eight months–unopened. Eight months…totally wasted. Now, certainly, you can win the lottery and snag a book deal, but I've heard too many stories about publishers letting the first book of a trilogy go out of print before the third book hits shelves to be happy even if I were to snag it. Nice, huh? Again, unless they think you are the Next Grand Burrito, you're going to end up publicizing your own book, working your own book tour, etc. etc. etc. And wow, it only took you how many months of begging for permission? Christ, publish it yourself. So it won't be in every bookstore in the country. At least it'll be in print as opposed to sitting in your desk drawer or on your hard drive.

7) Read. Very good advice. If you're not an avid reader I'm not sure how you can be a good writer. And read everything. Hell, listen to audiobooks instead of the radio. It's not like anything good's on the radio anyway. If you aren't reading something that you can't later translate into something to write, you're wasting valuable time. I don't care if it's a magazine article or a book on the history of guano. Make it work for you.

8) Finish the Fucking First Draft. Some wise person once said that you can't edit what's not on the page. Don't try to edit stuff that's in your head. If your method is to create finished pages behind you and that's how you roll, great. But most of us, we'll feel a lot better if we just squeeze it all out and then play with it a bit afterwards. That way the scary white space isn't staring back at you anymore. Don't get hung up on a scene. Skip it and come back to it. It'll still be there later.

9) There is No Writer's Block. Writer's Block is the generic term writers use for "I don't feel like writing." There's no such thing. If you run into a brick wall, there's always a way around it. And your characters will help you if you only give them the problem. It's their story, after all, let them fix it. Case in point: I got to a certain point in my first novel where I had no idea what the hell was supposed to happen next. I had reached a key point in the story and then…well, I knew what the next key point was, but how the hell should I get to it? I tried and tried and banged my head against the keys and nothing. Then finally, I thought to myself "Nothing is working out today." Then, for some reason, I typed it out. "Nothing is working out today." Then I realized that my character was the one with writer's block, not me. So I gave that sentence as the opening line of one of my characters in the upcoming chapter. And from there I was able to finish the book. No fucking joke. Didn't run into another snag from then on till the finish. I gave the problem I had to my character and he solved it for me.

It's not rocket science. If you can just get past Item #2, then you're ahead of 90% of people out there. And when you look back you'll kick yourself for all the time you wasted. My advice is this: there is no cavalry coming. No one's going to descend, deus ex machina-like, from publisher heaven and perform a miracle. Honestly, no one gives a shit, and frankly, they're probably tired of hearing you blow hot air with nothing to show for it. You're going to have to save your own ass.

Now get to work.

Filed under: General BS
Comments: 1 Comment


Overcoming the Artistic Fermi Paradox
Posted on 01.07.06 by Widge @ 2:58 pm

Here's a nice article, since only recently I've had someone marveling at the amount of output I create in what little time I have to create–which I marvel at, personally, since I'm a shmoe who is unworthy of being marveled at in the first place.

At the beginning of 2004, a few friends came over to get some advice. They wanted An Idea to start a company around. Cool, I thought, and we started brainstorming. But I soon realized that while they said they were looking for An Idea, they were really looking for an excuse not to do anything, to remain where they were and grind their wheels.

Part of the problem with people, at least in my opinion, is indeed the fact that they expect something for nothing–the author of that article talks about people who are "frustrated that they can't send one email and become a sports agent." I've known many people who would submit a short story and then give up.

But more than just laziness–and perhaps riding shotgun with it–is fear. People are afraid of failure. I've known people who, years ago, had more content in the can than I do now. And it was–and presumably still is, hopefully still is–brilliant stuff. I would beg and plead with them: "Get it published. Send it off. Submit it. Hell, publish it yourself (and this was before self-publishing became a simple(r) task)–I'll help you!" That's how good this stuff was/is. But they would never do it. Beyond that, some people I've known have killer ideas–but they just don't put fingers to keys. Why is this?

Sure, fear of failure has something to do with it: "What if I spend all that time writing and it's just not any good?" Or, couple that idea with the Next Big Idea thing and you get: "I'm afraid my Idea isn't good enough and that it'll all collapse–not even worth starting." But I think there's something else.

Namely fear of success. Because some of the people I'm mentioning had no reason–and we're making a leap that fears can be rational, but bear with me–to fear failure. Sure they might get turned down a few times before somebody agreed to publish them, but somebody somewhere would have to enjoy their stuff. They knew they were good on some level–they had attended poetry readings and spoken word events, performed, and were enjoyed by tons of people. So it's not like they were Emily Dickinson, ignorant of their own worth and tying little bows around things for some unnamed later posterity.

No, I think some people are just afraid of what happens not just if they fail, but if they succeed. I've seen it other places than just writing. Bands, too, that were so close to "levelling up" but just couldn't bring themselves to do it. Actors that were just flat out disgustingly talented. They reach a certain level and become comfortable–or at least as comfortable as they can–and fear that success will destroy that comfort. What if the writers have to actually step up and type more/faster? What if they have to spend time promoting their own work? What if they get to the point where it's time to make the leap and finally kick the Day Job Virus? What if the bands actually have to go out on the road to promote their CD? What if they have to go from their comfort level of playing in a small club to an actual concert hall–bigger audience? What if the actors have to move to a city with enough acting jobs available for them to make their living? For somebody who's never faced these questions and actually put some time into coming up with answers, it's some scary shit, because with any level of success comes an added level of burdens and responsibility.

In the end, I think it's probably a combination of the three that becomes the paralyzing cocktail that effects so many and answers the question of what I think of as "the Artistic Fermi Paradox": if there are so many talented artists out there, where are the products of that supposed talent?

The answers are these. Still researching their Next Big Idea. Still allowing themselves to be distracted from working by any number of easier pastimes, because art is hard work. Still afraid to stick a stamp on an envelope. Still afraid to cut and paste their shit into Wordpress and hit "Publish." Still afraid their shit isn't any good. Still afraid their shit is good and unsure where that road will lead.

How to overcome this cocktail of doubt and distraction? You make a Decision. You Decide what's important. It's not like I didn't spend years wrestling with the concept myself. I mean years. It took my poetic guardo camino and mentor, Dwight Humphries, to kick me in the head in such a way that the Lesson would stick.

Dwight–and I just realized my eulogy for him is still on the non-WP site–I'll move it–was the most amazing poet you've never read. He lost count the number of poems he had published at 400. He was so prolific it was almost as scary as he was. But he had been waging a war against various illnesses and knew it was only a matter of time before he was gone.

One day, I'm sitting at a table–and I want to say this is at a Barnes & Noble before a reading, but I can't swear to that–and Dwight's sitting opposite me. And we're talking, I forget how the subject came up–but put two writers at a table and, huh, wonder what subject could come up. But the bottom line is Dwight said that he was just, at that point, trying to write as much as he could, as fast as he could, to get as much of his stuff on paper as possible before he died. And that he knew he wasn't going to make it. He wasn't going to get it all out. So he was trying to save as much as possible.

Think about that, ye would-be artists. All of those Big Ideas you have rattling around your head. If you were struck by a tractor falling out of the sky tomorrow, where would they be? Some random notes on some yellow stickies in a folder? Some more random notes in the margins of college notebooks? Some files on a diskette none of your survivors will ever find? They'd be gone, friends. All of those characters that came to you to get their story out–they'll die with you. All of your ideas that would make Chris Claremont piss himself in shame and promise to go into real estate. That painting, that photo, that drawing–if you're gone, they're gone. And no one will ever, ever see them. They'll be forgotten, since you won't be around anymore to talk them up to friends who are too polite to point out that they wish you'd shut the fuck up about your art and actually create it.

Dwight's proclamation scared the shit out of me and warped my world view in a fundamental way. Because let's face it, art is supposed to be our shot at immortality, right? The writing will be here long after we're taking our respective celestial dirt naps. But if we don't get off our asses–or in the case of writers get on our asses–there's nothing. Do you really want to be remembered for a high score on a video game? For how many television shows you watched?

People ask me: how did you get serious about your work? And it's just that: a Decision. Decide to do it. And then the next day, Decide to do it again. And it gets easier. Seriously, I'm a shmoe: if I can do it, anyone can.

So I ask you: are you ready to get serious and start creating? Because it's nearly 3:00pm here, the sun will be going down soon, and we could all be dead tomorrow. Are you ready yet? Because if not today at 3:00pm after reading this–then when?

Filed under: General BS
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2006: The Year of Transparency
Posted on 01.01.06 by Widge @ 2:29 am

Okay, I've had my glass of sparkling grape juice and I'm feeling a little fuzzy in the head, but here goes: this is what you can expect from me in 2006:

I'm putting everything online. All of it.

Basically, if I'm working on it, you will see it. It will be online, under a Creative Commons license, and you will see my work as it progresses. And once it's done, it stays online.

That's why Door People went online. That's why I've been putting all these new Wordpress installations up this past month. The only exception–when you won't see something I'm doing online–is when I've co-written it with someone else or when I'm doing it specifically for someone else and it's not for any public consumption at the time. But right now, that's only a handful of things.

So the new novel, the short stories, the everything. You get it as it gets completed. And as it's already been demonstrated, the eyes of the Net are wonderful proofreaders.

Here's what you can expect:

Dark Blue Monstropolis. This will become active now under its new Wordpress installation. Tee's story continues and I still have a couple of other people making noises about joining up.

Overkill. This is my second novel.

Something Else. My ongoing short stories. Episode 48, the second season closer, will go live shortly. Then the third season will begin. I've moved it from LiveJournal to One Tusk primarily because I want to be able to track who my readers are, where they're coming from, and whatnot. And I want the pageviews, to be perfectly frank.

My audiobooks and files. All of my audio performances will go here. I plan on soldiering on with all of it, including Doctorow's Down and Out, since I love reading other people's stuff as well as my own.

Next Wave. My comic book. Since I cannot draw and I don't know anybody who really can–or at least not well enough to ask them to do it for free for me–it's strictly in script form. Originally launched back in 2000, I put it on permanent hiatus after I figured out how to publish Mystics on the Road to Vanishing Point, my first novel. The idea was that I had no real way of publishing a comic book and making money off of it, so I should focus instead of things that I could publish hard copy. That was 2000. Now, more than five years later, most of my stuff is happening online and it's not like I'm making enough money to quit my day job regardless. So my primary reason for not continuing the story is null and void. And surprisingly, it's not Warren Ellis' latest Marvel project that made me want to start this up, but rather Carla Speed McNeil's Finder, the best comic book you're not buying. And you can't now, until it hits trades–because she's essentially blogging the pages as they are ready for prime time. So I figured that if she could do it, I could do my paltry excuse for a comic as well in the same fashion. Besides, the characters need the story to be told.

Something Odd is currently on hold until I can create some new elements to use, as the strip generator I was using to create the comics has apparently been taken offline. But this way I will own all the elements and can create gear and other stuff to hock here on the site. So expect Sigmund, Orvil and Eye to return, but in slightly different forms and perhaps with different names. But I enjoy doing the webcomic, so I'm going to continue, but with my own really crappy artistic sense to back me up. I pity you all. Oh, and when I get sketches ready, they'll go up on the site. Like I said, no waiting. It's ready, you'll have it.

Those are my major projects, besides Needcoffee, of course. That's what you will be seeing from me in 2006. With perhaps some other stuff as well cropping up here and there. If you want to follow everything, you can subscribe to my RSS feed on this site, because I'll be posting notices of everything here on the mothership, along with all of my usual BS. If you're only interested in certain projects, they have their own feeds and you can find those on their sites.

My goal is to do all of this, and I want to hear from you. I'm an attention whore–I've never pretended to be anything else. Bailey asked me, "How long can you keep all of this running?" And the answer is: until somebody notices. So I want to hear from you. Do you like it? Do you hate it? And, yes, I will be putting the tip jar on all the sites, because frankly I'd love to make some lunch money off of this stuff. But in the end, even if you didn't throw coins at me, I'd keep doing this. I'm a writer. I don't have much choice in the matter. Better it all be online messing with your heads than stuck inside my own head, clogging up the works.

So in 2006, all the safeties come off. If I succeed or if I fail, you're going to be able to watch me do it in near real-time. It all starts now.

Filed under: Projects
Comments: 2 Comments


Apparently, Yesterday Was I Love to Write Day
Posted on 11.16.05 by Widge @ 2:25 am

Sarah said so.

Not surprising I didn't know anything about it. Writing's a huge pain in the ass. I love it like a guy who cuts himself to gain a few seconds of mental clarity loves the xacto knife.

Filed under: General BS
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John Robinson is a writer of prose, poetry and comics who also writes under the pseudonym of Widgett Walls.

Widgett Walls is the director of Needcoffee.com who also writes under the pseudonym of John Robinson.

Don't ask.


This is my latest book. Short stories written especially for you, or at least someone who reminded me a lot of you at the time.

Read it for free here. Or if you like paper, buy it here.

Then tell all your friends about it. Or all your enemies. I'm not particular either way.


Want a translation? Try these:

They're not perfect, but they'll do in a pinch.







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